Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla
is a third-person shooter that allows players to take the role of an
insurgent fighter with the newly reestablished Red Faction guerilla
movement on Mars as they battle for liberation from the oppressive
Earth Defense Force. Red Faction: Guerrilla redefines the
limits of destruction-based gameplay with a huge open-world, fast-paced
guerilla-style combat, 16-player online multiplayer and true
physics-based destruction.
The Story
In the year 2075, the Earth Defense Force (EDF)
received a distress signal from a small mining facility on the surface
of Mars. A group of rebels calling themselves the Red Faction had
overthrown the ruthless Ultor Corporation after years of oppression.
The EDF responded by launching a fleet of warships to Mars to aid the
miners, bring Ultor to justice and restore order to the Martian
colonies. In order to ensure safety and security for the newly
liberated colonists, the EDF set up command posts and bases across the
planet. Initially, under the EDF's rule, the people of Mars prospered:
colonists established homesteads, built towns and independent mining
operations and began to stake and work their mining claims. But the
more things change on Mars, the more they stay the same.
The
troubles began with colonists being driven from their homes and mining
claims by greedy, Earth-based corporations. Then came a 50 year turn of
events that saw the EDF adopting the heavy-handed tactics that it once
stood against. Yet in doing so it also instilled a deep-seated
resentment among the miners and settlers of the Martian colonies. One
of these new Martians is miner Alec Mason, whose dream of a new life
carved out of the course Martian soil was crushed in the face of
EDF-ordered curfews, detention centers, beatings, mass arrests and
personal tragedy. But as powerful as the EDF is, there is resistance.
Mason and a small group of revolutionaries have banded together, taken
up the Red Faction name and pledged to again bring about a free Mars.
And though their enemy has changed, their battle cry remains unchanged:
"Better Red than Dead."
Key Game Features:
- Join the Revolution
- When the citizens of Mars can no longer bear the injustice of an
oppressive regime, the fate of the planet lies in the hands of Alex
Mason and the Red Faction.
- Open World Guerilla Warfare
- You decide who, when, where and how to battle. Utilize guerilla
tactics, improvised weaponry, and modified vehicles to lead insurgent
attacks on EDF targets. Launch attacks based on your own gameplay
style, take on missions in any order you choose, or engage in
destructive activities to weaken the EDF’s grip on Mars.
- Geo-Mod Technology 2.0
- Use destruction to your tactical advantage, setting ambushes or chain
reaction explosions to attack enemy strongholds and permanently modify
the game environment. Leverage fully-dynamic physics-based destruction
to improvise on the fly: blow holes in a wall or floor to set an ambush
or escape, take out a staircase to stop your pursuers, or drive
vehicles through blown out walls.
- Evolving & Emergent Gameplay
- Carve your path through an ever changing landscape as you improvise
your combat tactics – mixing gameplay styles, vehicles, weapons and
explosives to defeat the EDF.
- Epic Sci-fi Setting
- Explore the huge, unforgiving Martian landscape, from the desolate
mining outpost of Parker to the gleaming EDF capital city of Eos; then
tear through the fully destructible open-world environments swarming
with EDF forces, Red Faction resistance fighters, and the downtrodden
settlers caught in the crossfire.
- Multiplayer Combat
- There is no place to hide when you put your guerilla warfare skills
to the test in a variety of highly destructive 2-16 person online
multiplayer combat modes.
- Xbox LIVE Support - Build your Xbox 360 gamer score, achievements collection and leaderboard placement through full Xbox LIVE support.
Guerilla Warfare
You don't stand a chance against the EDF using standard military
tactics. The only recourse when the few stand against the many is the
use of hit and run tactics. Learn the routes of the patrols and
quickest ways in and out of EDF strongholds. By studying these things
you can instinctively know when to attack, and when to wait for a
better opportunity.
Ambushes are also useful in thinning EDF
ranks. Remote charges and proximity mines are your best friend when
preparing an ambush. A few well-placed charges on the structural
supports of a bridge can do wonders for stopping a convoy dead in its
tracks. Above all else, remember this: guerilla tactics are not about
fighting fair, they are about winning.
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